How to export a LUT from DaVinci Resolve

Once you build a look you love, you can bake it into a LUT and reuse it anywhere — other projects, other editors, even on-set monitors. Here is how to export a .cube LUT from a grade in DaVinci Resolve.

1. Build the look on nodes

Create the grade you want to save as a node chain. Remember a LUT bakes in only color/contrast math — it cannot store Power Windows, tracking or spatial effects.

2. Generate the LUT

Right-click the graded clip's thumbnail in the Color page timeline → Generate LUT → choose 33 Point Cube (a good balance of accuracy and size). Save it — it lands in your LUT folder automatically.

3. Reuse it anywhere

Your new .cube now installs like any other — see how to install a LUT. You can share it, load it on a set monitor, or use it as a fast starting point on future edits.

LUT or PowerGrade?

Export a LUT when you want a portable, one-click look. Save a PowerGrade when you want every node to stay editable inside Resolve. Many colorists keep both.

Frequently asked

How do I export a LUT in DaVinci Resolve?

Right-click the graded clip's thumbnail on the Color page, choose Generate LUT, and pick a resolution like 33 Point Cube. Resolve saves a .cube file to your LUT folder.

What LUT size should I export — 17, 33 or 65 point?

33 Point Cube is the usual choice: accurate enough for almost everything and a reasonable file size. Use 65 point for maximum precision, or 17 point for lightweight on-set previews.

Can a LUT capture Power Windows or tracking?

No. A LUT only stores a color and contrast transform. Power Windows, qualifiers, tracking and spatial effects cannot be baked into a LUT — save those as a PowerGrade instead.